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Devlog
v1.13 Update
August 13, 2022
by
vgperson
Fixed a potential softlock in 4-10 if you purposefully avoided getting the intended spell set in an earlier level, and were left with no way to solve the level or change spells...
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v1.12 Update
May 15, 2022
by
vgperson
2
Added Japanese language support (change language in the Options menu). The translation is done entirely by me, someone whose native language is English and primarily translates in the opposite directi...
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v1.11 Update
April 12, 2021
by
vgperson
1
Made minor changes to 5-4 and 5-8 to better suggest what you're supposed to do (without changing the actual solutions or anything that affects speedruns)...
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Development Details and GIFs (SPOILERS)
August 12, 2020
by
vgperson
3
Some behind-the-scenes info about designing the game and a few development GIFs. Contains spoilers for the whole thing! The earliest idea I had for the game was, in fact, a very vague concept for the...
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v1.10 Update
January 22, 2020
by
vgperson
2
Slightly adjusted the layout of 0-12 to prevent an unintended and broken sequence of events. Also fixed a softlock caused by restarting the level, and a possible softlock with the Brooke tutorial. EDI...
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v1.09 Update
March 31, 2018
by
vgperson
v1.09 Made numerous speed improvements. Gameplay should run better, especially when there are many monsters around, and there should be less weird slowdown with textboxes. Various bugs cropped up in t...
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v1.08 Update
August 22, 2017
by
vgperson
v1.08 Fixed a bug when playing custom dungeons where invisible walls would be created on the left/right edges where they shouldn't have been. Fixed animation when Animate Armors are reanimated from de...
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v1.07 Update
August 21, 2017
by
vgperson
v1.07 Fixed incorrect Area 6 behavior when entering it in the unlockable bonus mode without Skip Scenes enabled. Minor addition (and obvious improvement) to the Area 5-to-6 intermission in the bonus m...
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v1.06 Update
August 19, 2017
by
vgperson
v1.06 Fixed bug with equipped item consistency, again, covering a few minor cases which weren't likely to matter anyway, but still. Made it so restarting in levels where you get new items always rever...
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v1.05 Update
August 18, 2017
by
vgperson
v1.05 Fixed a bug causing inconsistent behavior in Area 6 levels regarding which girl you start off controlling. Made a thing correct itself if you do unusual stuff in Area 6. Allowed Portabox/Bomb se...
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v1.04 Update
August 17, 2017
by
vgperson
v1.04 Changed Area 6 behavior so that you keep your items the way you would expect to, and re-enabled Portabox/Bomb settings for those levels. Made some minor changes to try and better account for the...
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v1.03 Update
August 15, 2017
by
vgperson
v1.03 Modified Button Config: you can now click on button assignments to edit them individually. Hopefully improved some other minor things with it as well. In Level Select, when on the Start From X-X...
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v1.02 Update
August 14, 2017
by
vgperson
v1.02 Modified 6-2 and fixed another oversight that allowed you to go where you shouldn't in Area 6, and made things correct themselves in case you still manage to. During sync movement, made the "uns...
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v1.01 Update
August 13, 2017
by
vgperson
Thank you to everyone who's bought All To Get Her so far! I haven't seen any major bugs, but I've uploaded v1.01, a minor update with a few fixes. You can view the version number in the top-right corn...
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